Deadline Fever
There's something about working under pressure that not only drives me crazy, but drives me to produce. To recap, from September 1 to October 15, my schedule included running two playtests (concurrently for the most part), turning in two final drafts to SJ Games (for a total of about 130,000 words), writing 10,000 words for a new GURPS supplement, writing a 20,000 word adventure for Hogshead's new Fright Night line, and creating three small - but rules-intensive - bits for Alderac's Spycraft.
I'm a little more than halfway through those treacherous six weeks, and have knocked out both playtests, a 40,000-word final draft, and all three Alderac assignments. But with on deadline looming this weekend, and another on October 7, I've seriously upped my word count this week:
Tuesday: 3,200 words
Wednesday: 4,200 words
Thursday: 4,500 words
I was wondering if I'd break my personal record of 5,400 words in one day (on GURPS WWII: All the King's Men, last December), but thankfully I haven't had to. I need to crank out about 15,000 more words before October 7, and do a final rewrite/edit on the 90,000-word All the King's Men by the 15th. Then I get to rest.
Nobody disturb me on October 16. I probably won't even be conscious.
The Adventurer's Journal
Welcome to the Adventurer's Journal, the official news site for BrianUnderhill.Com.
Inside you'll find the latest news (and occassional stray thoughts) from Firefighter/EMT, musician, author, nursing student, and freelance game designer Brian J. Underhill.

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